Overview
Chat Faction Tags prefixes player chat with readable tags (for example faction and role) so admins and players can see who is speaking and in what context. Colors and labels are driven by a JSON config file—no World Editor setup required for day-to-day changes.
Installation
Subscribe on the workshop and enable the mod on your server (and clients if your workflow requires it). After the first launch with the mod active, a default settings file is generated.
Configuration file
Default location:
profile/ChatFactionTags/settings.json
Restart the server after editing so replicated settings refresh for clients.
What to document here
Replace this section with your real schema, for example:
- Faction tags — display names and colors per faction key.
- Admin / GM — extra tags or color darkening for elevated roles.
- Custom factions — how to add entries for modded or scenario-specific factions.
Behavior
- Tags are applied to outgoing chat on the server and replicated so everyone sees the same formatting.
- Message body color can follow faction color with optional adjustments for admin and GM roles.
Examples
Example: placeholder entries
Describe 1–2 real snippets from your settings.json (redact secrets). For instance:
- US player shows
[US](or your label) in faction color. - Admin might show
[US, Admin]with a darker variant.
Compatibility
- Reforger 1.6+ scenarios and modes that use standard chat.
- Works alongside Jemsire Discord Webhook for faction-style tags in relayed Discord messages when both are configured.
Credits
This example wiki mentions community lineage from chat-role style mods; keep your real credits and links in this section.